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Netdecked Sun offense team, featuring a Charizard-Garchomp core.
Roster
AbilityBlaze
NatureModest
EVs6 HP / 16 Def / 31 SpA / 13 Spe
Moves
Heat WaveAir SlashWeather BallProtect
AbilityAdaptability
NatureJolly
EVs32 Atk / 2 Def / 32 Spe
Moves
Last RespectsWave CrashAqua JetFlip Turn
AbilityRough Skin
NatureAdamant
EVs24 HP / 20 Atk / 1 SpD / 21 Spe
Moves
EarthquakeDragon ClawRock SlideProtect
AbilityIntimidate
NatureAdamant
EVs32 HP / 5 Atk / 7 Def / 16 SpD / 6 Spe
Moves
Fake OutParting ShotFlare BlitzThroat Chop
Strategy
Team maneuvers Charizard into a position to sweep, using high spread damage, with Garchomp as the usual secondary damage dealer. Incineroar lead to generate tempo from turn 1, usually with either Charizard on the other side to put the pressure on early, or Sneasler to eliminate opposing Incineroar and other key threats. Scarf Basculegion and Chlorophyll Venusaur as flex spots for specific matchups.
Lead Options
Incineroar + Sneasler/Charizard
Win Conditions
High-power spread damage with Charizard + Garchomp
Threats & Bad Matchups
Aerodactyl takes a fat steamy dump all over this team.





